Summary
Overview
Work History
Education
Skills
Games, Anime, Manga, Light novels
Languages
Timeline
Andrei Pătrașcu

Andrei Pătrașcu

Programmer
Iasi,VS

Summary

Equipped with strong problem-solving abilities, willingness to learn, and excellent communication skills. Poised to contribute to team success and achieve positive results. Ready to tackle new challenges with dedication and enthusiasm.

Overview

14
14
years of professional experience

Work History

Unity Game Developer

Mega World Wide S.L.
11.2021 - 02.2026
  • Developed Unity Android apps
  • Both Unity client-side and Azure function app server-side logic implementation
  • Azure DevOps integration

Unity Game Developer

Evolve Media
05.2017 - 11.2021
  • Developed Local Multiplayer Games for the HTC Vive VR Headset
  • Contributed to project success by optimizing code, reducing overall development time.
  • Continuously updated skills with industry trends by attending conferences, workshops, and online courses related to Unity Game Development.

Programmer

Mobility Games
03.2014 - 05.2017
  • Implemented Android apps using Unity and C#
  • Managed version control systems, facilitating efficient team collaboration during development cycles.
  • Collaborated with cross-functional teams to deliver high-quality games on schedule.
  • Integrated third-party assets and plugins to enhance game features and functionality.
  • Incorporated audio assets into games for a cohesive auditory experience that complemented visuals.
  • Enhanced player experience by designing and developing immersive 2D and 3D game levels.

Level Designer

Mobility Games
10.2013 - 03.2014
  • Collaborated with artists and programmers to optimize level performance and aesthetics.
  • Enhanced game cohesion by ensuring consistency between gameplay mechanics, themes, art style, and narrative across all levels in a project.
  • Implemented playtesting feedback to fine-tune levels for optimal balance, challenge, and engagement.

Software Quality Assurance Tester

Mobility Games
04.2012 - 10.2013
  • Improved software quality by developing and executing comprehensive test plans and cases.
  • Troubleshot with development teams to reproduce, investigate and debug software.

Education

Industrial Automation

Gheorghe Asachi​ Technical University of Iași, Iasi, Romania
07-2011

I studied a diverse curriculum from software and hardware engineering to physics, maths and economy.

Skills

  • C# programming
  • Problem-solving abilities
  • Multitasking
  • Performance optimization
  • Augmented reality development
  • Audio implementation
  • Version control systems
  • Physics-based simulations
  • Virtual reality development
  • Unity engine expertise
  • Multiplayer networking
  • Mobile game development

Games, Anime, Manga, Light novels

Game development and Gaming are my main interests, having more then 1000+ games on Steam. I enjoy a variety of games from Disciples 2 to World of Warcraft, from The Alters to Dragon Age, from Ale Abbey to Mass Effect. 

I also enjoy watching Anime and reading Manga, Manhwa and Manhua. Like Hunter x Hunter, Noblesse etc.

Languages

Romanian
Bilingual or Proficient (C2)
English
Advanced (C1)
French
Elementary (A2)

Timeline

Unity Game Developer - Mega World Wide S.L.
11.2021 - 02.2026
Unity Game Developer - Evolve Media
05.2017 - 11.2021
Programmer - Mobility Games
03.2014 - 05.2017
Level Designer - Mobility Games
10.2013 - 03.2014
Software Quality Assurance Tester - Mobility Games
04.2012 - 10.2013
Gheorghe Asachi​ Technical University of Iași - , Industrial Automation
Andrei PătrașcuProgrammer