A skilled 3D Artist with over two years of experience, specializing in hard surface modeling, texturing, and game asset creation. With a strong foundation in both technical and artistic aspects, I have collaborated with studios like SpaceDev Games and completed numerous freelance projects. My expertise lies in crafting optimized assets for Unreal Engine 5, ensuring both visual appeal and technical performance. Passionate about creating realistic and detailed game assets, I aim to bring creative innovation and precision to every project I work on.
Hard surface modeling