Summary
Overview
Work History
Education
Skills
Timeline
Languages
Cristina-Mihaela Sirbu

Cristina-Mihaela Sirbu

QV Analyst II
Bucharest

Summary

Video Game/Software Tester with 5+ years' experience in triple- A
releases and development tools. Expert in QA processes, test plan
maintenance, issue tracking, report generation, skill matrices,
stakeholder management, peer mentoring, and documentation.
Proven record in optimizing testing procedures.

Overview

7
7
years of professional experience
3
3
Languages

Work History

QV Analyst II - Electronic Arts

Electronic Arts
06.2022 - Current
    • Improved internal knowledge sharing by developing comprehensive documentation outlining standard operating procedures for various tasks.
    • Performed system analysis, documentation, testing, implementation, and user support for platform transitions.
    • Conducted system analysis and implementation to maintain and improve computer systems.
    • Experienced with Jira and Confluence, able to create dashboards in Jira, advance knowledge in JQL.
    • Knowledge in software testing, provided QA support (Integration, Regression, Unit, Sanity and Stress testing) to a couple of development
    • software tools, one that validates changelists and provides integration support from 3rd party tools.
    • Test case management, knowledge in creating test suites and plans, managing and keeping test cases up to date, detailed and user oriented
    • writing practices that optimizes testing time as well as covering edge case scenarios to minimize escape defects.
    • Advance knowledge in MS Office, able to create reports, format and clean data in Excel, basic
    • knowledge in VBA and keeping good practices.
    • Experience working in Agile environment. Part of one project withing NFS franchise - NFS Unbound and Battlefield 2042.
    • Developed new analytical models that improved forecasting accuracy and reduced risk exposure.
    • Devised and implemented processes and procedures to streamline operations.
    • Cultivated relationships with industry leaders and within company to share tips and information.
    • Collaborated with cross-functional teams to identify opportunities for process improvement and increased efficiency.
    • Identified and resolved problems through root cause analysis and research.
    • Enhanced team collaboration by providing clear communication of complex findings through visualizations and reports.
    • Recommended process improvements to continually identify, analyze and fix constraints and challenges.

QV Sr. Tester - Electronic Arts

Electronic Arts
Bucharest
11.2020 - 05.2022
  • Mentored junior team members efficiently to generate best output.
  • Utilized quality control software to track and analyze product data.
  • Monitored product quality at all stages of production process.
  • Conducted tests and diagnostic procedures using tools such as analyzers, multimeters, and power supplies.
  • Identifying issues, gathering all relevant information and submitting into Jira.
  • Accustomed with multiple testing processes(POC on Scripted Coverage and Smoke, Regression, Ad-Hoc, WAT, Live Experience).
  • Coordinating teams of up to 70 testers, ensuring communication and proper work etiquette, creating a safe workspace for all parties involved.
  • Assisted in the design of user interfaces, providing feedback from a tester's perspective to improve usability

QV Tester II - Electronic Arts

Electronic Arts
10.2018 - 10.2020
  • Coordinating teams of up to 30 testers, ensuring communication and proper work etiquette, creating a safe workspace for all parties involved.
  • Part of a couple of projects from NFS franchises: Heat and Hot Pursuit.
  • Provided feedback for online gaming performance, measuring qualitative impacts of factors such as latency, download speeds and other network considerations.
  • Investigated malfunctions of in-game products, tracking issues to discover root causes and possible corrective measures.
  • Documented testing procedures for developers and future testing use.

QV Tester I - Electronic Arts

Electronic Arts
04.2019 - 10.2019
    • Followed safety protocols while handling hazardous materials.
    • Maintained test environment stability by conducting regular maintenance and system upgrades, ensuring accurate testing results.
    • Reduced project timelines by prioritizing test cases based on risk assessment and potential impact on endusers.
    • Identified critical bugs through thorough testing processes, enhancing overall product performance.
    • Recorded inspection and test results on data sheets.
    • Enhanced user experience by conducting usability testing and providing recommendations for improvements.
    • Provided valuable input on user interface designs to optimize usability based on feedback from usability tests conducted.
    • Trained other workers in inspection and testing procedures.

Education

Ph.D. - Stiintele Sociale, Naturii Si Umaniste

Universitatea Hyperion, Bucuresti, Romania
04.2018 - 2021.04

High School Diploma -

Liceul Teoretic Panait Cerna, Braila, Romania
04.2015 - 2018.04

Skills

Jira

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Timeline

QV Analyst II - Electronic Arts - Electronic Arts
06.2022 - Current
QV Sr. Tester - Electronic Arts - Electronic Arts
11.2020 - 05.2022
QV Tester I - Electronic Arts - Electronic Arts
04.2019 - 10.2019
QV Tester II - Electronic Arts - Electronic Arts
10.2018 - 10.2020
Universitatea Hyperion - Ph.D., Stiintele Sociale, Naturii Si Umaniste
04.2018 - 2021.04
Liceul Teoretic Panait Cerna - High School Diploma,
04.2015 - 2018.04

Languages

Romanian
Proficient
C2
English
Advanced
C1
Japanese
Upper intermediate
B2
Cristina-Mihaela SirbuQV Analyst II