Modo
Self taught individual in current working field, began back in 2003
modding games such as Serious Sam, Jazz Jack Rabbit and Unreal Tournament 2003. Currently specialized in Vehicle Concept Art, Weapons Concept art and Props Design but also able to do VFX/Materials Design in Unreal Engine.
Concept art
3D modeling
Texturing
Baking
3D Printing
Painting
Materials (UE5)
Blueprints (UE5)
Ideation
Concept art (2D & 3D)
Reiterating AI designs
Blockouts
3D Modeling
Weapons Design, Props Design, Environmental Design, Character Design, VFX, Unreal Engine 4
Vehicle Concept Art, Environmental Design, Level Design, VFX, Unreal Engine 3
3D modeling, Texturing, Level Design, VFX, Unreal Engine 2
Hard Surface Design
Environment Design
Character Design
VFX
Gameplay Design
3D Modeling
Texturing
Animation
Materials
Blueprints
-Organized the first gallery while in University with all the works me and my colleagues did as a hobby on the side of University.
-Worked together with 2 other partners on The Next Great Starship Design Contest hosted by Star Citizen CIG.
Received 2nd place out of 100+ competing teams.
Modo
Blender
Unreal Engine
Photoshop
Procreate
3Ds Max
Unity
Solid Works
After Effects
Video Games
Sports
Comedy
Music
Crafting
A great way to relax and create small plastic models of existing vehicles or fantasy based miniatures