Chess
A young passionate computer science student always looking for new challenges and opportunities where I can prove my ability to learn quickly and apply gained knowledge
The activity in the project department within ASII contributed to my personal development by cultivating communication skills, organizational skills, but also teamwork.
In my spare time, I serve as a C++ instructor for children, creating and delivering dynamic lessons tailor to diverse learning styles. Showcased patience and effective communication skills to inspire curiosity and enthusiasm for technology among young minds. Additionally, these lessons provide an opportunity for me to revisit fundamental programming concepts allowing me to maintain a fresh perspective and enhance my understanding.
Java
SQL
C/C
Spring
Object Oriented Programming
Git
Python
HTML/CSS
Javascript
Teamwork and collaboration
Time management
Database Design & Programming with SQL
Chess
Running
Reading
The project was developed using Node.js for backend and Javascript, HTML/CSS for frontend. This web application allows the management and exploration of an electronic product catalog, including phones, tablets, and laptops. Users can search and filter products, while administrators have access to features for editing and deleting entries. Product data can be added manually or automatically retrieved through scraping from external websites.
A modular C++ implementation of Genetic Algorithms for solving optimization and constraint-based problems. Includes customizable population generation, selection, crossover, mutation, and fitness evaluation. Used for SAT solving, route optimization, and other AI search tasks.
The game was implemented as part of a group project. My responsabilities included researching and developing an AI agent capable of playing the game and furthermore I contributed the integration of this agent with the backend component. This all was implemented using Java and C# as main technologies.
This was implemented as a part of the Computer Networks course.The project was made on the C programming language and was based on the basic principles of network programming (Server/Client communication model)
Machine Learning FiiPractic
Database Design & Programming with SQL