ZBrush
In the realm of digital creativity, I've honed my skills as a 3D artist, seamlessly blending fine arts with technical expertise. Proficient in Maya, ZBrush, Marvelous Designer, and Substance Painter, I've sculpted, textured, animated a variety of assets.
A dedication to self-learning has been paramount. It's driven me to master new tools and techniques, expanding my creative toolkit.
From architectural renderings to dynamic character designs, my versatility shines. Rigorous attention to detail and a knack for animation breathe life into my creations.
Collaboration is my forte; I've seamlessly integrated my work across industries. Architects, engineers, and game designers have all been partners in crafting exceptional projects.
Now, armed with a diverse portfolio, I'm poised to push the boundaries of 3D artistry even further.
Autodesk Maya, ZBrush, Marvelous Des, Substance Painterigner, Photoshop
undefinedZBrush
Autodesk Maya
MarvelousDesigner
Substance Painter
Adobe Photoshop
Adobe After Effects
Autodesk 3D Max
Blender
Unity engine
Unreal engine