Summary
Overview
Work History
Education
Skills
Software
Timeline
Generic

Vlad Tanasescu

2D/3D Character Artist / 3D Generalist
Constanța

Summary

At Intense Life AG, I had the privilege of elevating character artistry, spearheading the creation of 3D virtual influencers using Unreal Engine and ZBrush. My collaborative nature and expertise in Adobe Photoshop and character design played a pivotal role in award-winning projects, blending technical skill with creative vision.

As a professional artist, I specialize in character design, digital sculpting, and texturing, with a portfolio that demonstrates impactful work across various projects. I’m known for my strong collaboration within creative teams, my adaptability to shifting project needs, and my proficiency with industry-standard software. My keen eye for detail and unwavering focus on delivering results ensure that every piece aligns with the overall project vision and goals.

With a creative mindset, positive attitude, and solid understanding of anatomy and design principles, I’m proficient in 3D modeling and texturing, mastering tools such as ZBrush and Maya. I’m ready to create captivating characters that enhance storytelling and engage audiences.

Overview

22
22
years of professional experience
3
3
Languages

Work History

Lead Character Artist

Intense Life AG
11.2018 - 12.2024
  • Created high quality custom made 3D characters using the Metahuman system for Unreal Engine and leading 3D software.
  • Our focus was on creating a highly realistic 3D Virtual Influencer coach character, designed to engage and inspire app users.
  • Enhanced character designs by incorporating realistic textures and materials.
  • Designed and developed high-quality, game-ready 3D characters and assets using the iClone system in combination with industry-leading 3D software.
  • Animated characters using key frame and motion capture techniques.
  • Created and animated 3D assets for cinematics.
  • Created 2D avatar characters in Photoshop, emphasizing anatomical accuracy and precision while preserving a specific painted style.
  • Developed a custom avatar system in Spine 2D software, enabling swapping of clothing, skin tones, hairstyles, and character animations.
  • Animated game characters in Spine 2D.
  • Optimized character assets, resulting in better performance and reduced memory usage.
  • Provided timely updates on progress through task tracking software systems such as JIRA or Sourcetree.

3D Animator

Amuse
05.2017 - 02.2018
  • Developed 3D animations for characters in the animated series Tom the Tow Truck and Monster City, bringing the stories to life with dynamic movement and engaging expressions.
  • Created character keyframe animation, camera movements, and directed scenes based on the written script, ensuring a seamless flow of storytelling and visual appeal.
  • Delivered high-quality animations within tight deadlines, prioritizing tasks and managing time effectively.

3D Artist

Magma Vfx
03.2012 - 03.2016
  • Worked as a 3D Artist on various high-profile projects, producing top-quality renders in Maya and 3ds Max for renowned agencies such as Leo Burnett, Saatchi & Saatchi, Team Y&R, and Brightness. Collaborated with major brands including Toblerone, Samsung, Isuzu, LG, the United Nations Food Programme, McDonald's, Betty Crocker, Kaya Clinic, Ariel, Kinder, Dove, and Glamour.
  • Some of the projects I worked on were awarded or featured in top advertising publications, such as the Toblerone Cogs, which was listed on Ads of the World, and the Hunger Plate Syria campaign, which won the prestigious Dubai Lynx Award

2D Artist

Xinoplay Games
09.2010 - 05.2011
  • Created 2D illustration concept for multiple pirate characters for the Noctiluce: First Blood game, bringing each character to life with unique designs that captured their personalities and roles within the game's universe.
  • Designed and illustrated the user interface (UI) for the game, ensuring pixel-perfect precision while maintaining a seamless integration with the mechanical structure and overall visual style.

3D Artist /3D Character Animator

Umbrella FX
03.2006 - 05.2008
  • Designed and animated 3D characters and assets for a range of ambitious projects, including the Afterimage movie, Boom Tv IDs, Paper Tree tv commercial, Romanian Postal tv commercial, and many more.
  • Worked with other artists to execute projects on time and within budget constraints.
  • Delivered high-quality work under tight deadlines while maintaining a positive attitude toward challenging tasks.

3D Artist /3D Character Animator

True Media Communication Ltd
02.2005 - 03.2006
  • Developed character concept art for Christiana Răduta's music videos Epilogue and Remember, translating her artistic vision to life.
  • Developed storyboards outlining animation plans.
  • Modeled, textured, and animated 3D characters for the music videos, delivering lifelike and dynamic performances.

2D/3D Artist and Animator

Digital Summoners
08.2002 - 05.2004
  • Collaborated as a 3D Character Artist with the Digital Summoners team on the development of the Snowcraft 3D multiplayer game and the RPG fantasy game Getica: The Cult of Elders, contributing to the creation of immersive characters, environments, as well as 2D illustrations and concept art.

Education

Bachelor of Arts - Photography Videography And Image Processing

University of Arts Bucharest
Bucharest, Romania
05.2004 - 06.2004

High School Diploma -

School of Arts
Constanta Romania
04.2001 -

Skills

Character design

Adobe photoshop

Illustration

Anatomy

Facial animation

Unreal engine

ZBrush

Maya

Substance painter

Animation

Hand sketching

Digital painting

Software

Maya

Zbrush

Photoshop

Substance Painter

Wrap

Unreal Engine

Timeline

Lead Character Artist

Intense Life AG
11.2018 - 12.2024

3D Animator

Amuse
05.2017 - 02.2018

3D Artist

Magma Vfx
03.2012 - 03.2016

2D Artist

Xinoplay Games
09.2010 - 05.2011

3D Artist /3D Character Animator

Umbrella FX
03.2006 - 05.2008

3D Artist /3D Character Animator

True Media Communication Ltd
02.2005 - 03.2006

Bachelor of Arts - Photography Videography And Image Processing

University of Arts Bucharest
05.2004 - 06.2004

2D/3D Artist and Animator

Digital Summoners
08.2002 - 05.2004

High School Diploma -

School of Arts
04.2001 -
Vlad Tanasescu2D/3D Character Artist / 3D Generalist